Design-ism

For Designers By Designers

Awards: Student Gold AAF ADDY 2025,
under the Packaging Category

Design-ism is a conceptual game company that creates a series of educational games inspired by influential art and design movements. The goal of Design-ism is to highlight the defining characteristics of various design styles and teach these concepts through engaging, hands-on gameplay. By translating key visual and historical elements into game mechanics, players are encouraged to learn about design movements in an interactive and accessible way.

Designed for artists, designers, and creative thinkers ages 14 and up, Design-ism games are sold through art museum gift shops and the company’s online store. Each edition of the game focuses on a different art or design movement, with unique visual identities, color palettes, and gameplay elements that reflect the movement being represented. The packaging and game components evolve with each version to reinforce the distinctive characteristics of that particular style.

For this project, I led the production and fabrication process, designing and constructing the game box, creating and 3D printing the custom card tray, and designing, 3D printing, and hand-painting the specialized dice used in gameplay. As a team, we collaborated on the game concept, gameplay mechanics, educational objectives, and the design elements necessary to create a cohesive and engaging learning experience.

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